Recent Books (Fiction)

  • Simon Montefiore: Sashenka: A Novel

    Simon Montefiore: Sashenka: A Novel
    Both grim and funny, this historical novel peers into the inner world of an upper class Russian girl turned loyal Bolshevik, highlighting her youthful fling at revolution-making in Petrograd, her fall from grace under Stalin, and an historian's effort, after the end of communism, to ascertain her fate.

  • Charles L. Harness: Cybele, With Bluebonnets

    Charles L. Harness: Cybele, With Bluebonnets
    A touching, understated fantasy featuring Depression era Texas, youthful romance, chemistry, a ghost and love beyond death. (****)

  • Tim Powers: On Stranger Tides

    Tim Powers: On Stranger Tides
    The classic tale of piracy and the supernatural. What the Pirates of the Caribbean movies should have been. (*****)

  • Harry Turtledove: After the Downfall

    Harry Turtledove: After the Downfall
    Magically plucked from Berlin in 1945, a Nazi soldier finds himself in a parallel world that challenges his cultural assumptions. A well delineated picture of conflict between widely disparate civilizations, with a reminder that backwardness is not the same as stupidity. (****)

  • Harry Turtledove: The Man with the Iron Heart

    Harry Turtledove: The Man with the Iron Heart
    Can the U.S. maintain its resolve against a defeated enemy's terrorist campaign? Imagining a post-World War II Nazi insurgency, Harry Turtledove puts this question into a new context. As Reinhard von Heydrich's "werewolves" devastate Germany, war-weary Americans call for withdrawal, regardless of the consequences. (*****)

  • Terry Pratchett: Nation

    Terry Pratchett: Nation
    The first non-Discworld Pratchett in decades has the familiar mix of serious plotting and underlying farce, as an iconoclastic Polynesian lad and a properly raised Victorian lass carry on through tsunami, plague, shipwreck, pigs, pantaloon birds, gods, grandparents and cannibals. A tribute to courage in the face of physical and metaphysical ordeals - and funny, too! (*****)

  • Joe Haldeman: Marsbound

    Joe Haldeman: Marsbound
    Martian colonies are an old subject for SF, and this novel is in some ways an old-fashioned treatment, with the traditional elements of young settler, contact with Martians, and an alien menace. The plot and characters are so well done, however, that the story is fresh. The flavor is Heinleinesque, but the heroine is no Podkayne of Mars. (*****)

  • Neal Stephenson: Anathem

    Neal Stephenson: Anathem
    If you have not a smidgen of interest in how Platonic philosophy relates to the "many worlds" version of quantum mechanics, you still may like this novel, though you'll probably wish that the characters talked less. Persevere. After a slow start, the story grows compelling, and the intellectual dialogues turn out not to be digressions. (*****)

  • Charles Stross: Halting State

    Charles Stross: Halting State
    A bank robbery inside an on-line RPG leads throws a misfit programmer and an introverted forensic accountant into a real life game, international intrigue and each other's arms. May be the first readable novel ever written in the second person singular. 2008 Hugo Award nominee. (****)

  • John Scalzi: The Last Colony

    John Scalzi: The Last Colony
    Space opera in a universe much like a computer game setting. The super-soldiers of Old Man's War and The Ghost Brigades, now retired, find themselves at the focus of a galactic war. Helped by luck, enemy idiocy and aliens ex machina, mankind survives. 2008 Hugo Award nominee. (****)

  • Joe Haldeman: The Accidental Time Machine

    Joe Haldeman: The Accidental Time Machine
    Maybe all the variations on time travel are played out, but Joe Haldeman makes the old tropes enjoyable in this story of a down-on-his-luck grad student who invents a time machine without really trying. The resolution of the ensuing paradoxes comes very near to being credible. (****)

  • Ian McDonald: Brasyl

    Ian McDonald: Brasyl
    Three Brazils - past, present and future - twined together by a multiverse-wide conflict. The heroes are mostly antiheroic, and the milieu is more frenetic than credible, but it's no surprise that this novel is a 2008 Hugo Award nominee. I much preferred River of Gods and the author's other future-India tales. (***)

  • Connie Willis: All Seated on the Ground

    Connie Willis: All Seated on the Ground
    Connie Willis's annual Christmas story; a comedy about alien visitors who act much like annoyed maiden aunts. Making contact is a twin triumph of civility and true love. The story is also a good test of your knowledge of Christmas carols. 2008 Best Novella Hugo Award nominee. (*****)

  • Robert Ferrigno: Sins of the Assassin

    Robert Ferrigno: Sins of the Assassin
    The middle volume of a trilogy about a near-future, Moslem-dominated U.S. Most of the action takes place in the independent "Bible Belt", where resistance to Islamic domination is sometimes heroic and sometimes pathological. More of a pure thriller than its predecessor but good on its own terms (****)

  • Michael Chabon: The Yiddish Policemen's Union

    Michael Chabon: The Yiddish Policemen's Union
    I either mildly like or sharply detest this blend of hard-boiled detective story and alternate history; I'm not sure which. The setting is as grotesque as Gormenghast, the prose is as overwrought as Clark Ashton Smith's, and the hero cop makes Philip Marlowe look like a gentleman. The book oozes atmosphere, but maybe it's a little toxic. 2008 Hugo Award nominee. (***)

  • Mike Resnick: A Club in Montmartre: An Encounter with Henri de Toulouse-Lautrec

    Mike Resnick: A Club in Montmartre: An Encounter with Henri de Toulouse-Lautrec
    Something different from this SF great's facile pen: An historical novel about Toulouse-Lautrec and the creation of his famous Moulin Rouge poster, seen from the point of view of a waif sheltered by the troubled artist. One in a series called Art Encounters, aimed at YA's but instructive and entertaining for anyone. (*****)

  • Connie Willis: D.A.

    Connie Willis: D.A.
    Connie Willis sends up overfamiliar "space academy" stories with this one about the only girl on Earth who has no desire to enroll. Then she is informed that her "application" has been accepted. Is it a weird mistake? A devious plot? Can she get out? Funny, though the moral is rather pat. (*****)

  • Kathleen Ann Goonan: In War Times

    Kathleen Ann Goonan: In War Times
    The author builds this multiple universes story around her father's World War II diary, which is at least as interesting as the energetic, but not wholly coherent, main plot. The ending is a JFK assassination theory with a Ron Paulian(!) twist. Also included is more than I wanted to read about the WWII jazz scene. Overall, a book I would have liked to like better and that others may enjoy vastly. (****)

  • Marie Phillips: Gods Behaving Badly: A Novel

    Marie Phillips: Gods Behaving Badly: A Novel
    Pagan gods lingering, with diminishing powers, into the modern world isn't a new idea, but this tale is a pretty good use of it. The personalities of Artemis, Apollo, Aphrodite et al. are deftly fitted into present day London. The humans in the story, a couple of shy underachievers, are a bit drippy, and the resolution to the gods' difficulties is one that would be highly unpleasant for us mortals. (***)

  • Alfred Duggan: Lord Geoffrey's Fancy

    Alfred Duggan: Lord Geoffrey's Fancy
    Perhaps the finest book of one of England's finest historical novelists. The setting is 13th Century Greece, where Crusaders fought each other and the shattered Byzantine Empire. The history is accurate, the writing graceful and the characters not merely modern people in fancy dress. (*****)

  • Clark Ashton Smith: The White Sybil and Other Stories

    Clark Ashton Smith: The White Sybil and Other Stories
    A slim, representative sampling of Ashton Smith's weird, richly worded fiction. The best pieces are highly readable today; the less good are at least entertaining and will enhance the reader's vocabulary. (****)

  • Robert J. Sawyer: Rollback

    Robert J. Sawyer: Rollback
    Life extension and first contact are the twin themes of Sawyer's latest novel. Intermixed is a good deal of thoughtful, though elementary, philosophical pondering. "Rollback" is a hugely expensive procedure for restoring youth. A benefactor offers it to the world's foremost SETI researcher after an alien culture replies to a message she sent 37 years ago. She will accept the gift only if her husband gets the treatment, too. Then things go wrong. High quality work by a first rate, if slightly didactic, writer. 2008 Hugo Award nominee. (****)

  • Michael Flynn: Eifelheim

    Michael Flynn: Eifelheim
    A double narrative: the appearance of shipwrecked aliens in a 14th Century German village and the 21st Century discovery of the event. The interaction between a brilliant human theologian and rather ordinary denizens of an advanced civilization challenges chronologically based prejudices. 2007 Hugo Award nominee (*****)

  • Vernor Vinge: Rainbows End: A Novel With One Foot In The Future

    Vernor Vinge: Rainbows End: A Novel With One Foot In The Future
    In a near future in which every crank can deploy WMD's that make contemporary Islamofascists look like schoolboys, a poet who has lost his talent and his spunky granddaughter find themselves up against a conspiracy to solve the world's problems by eliminating free will. The careful extrapolation is mixed with some silly ideas and burdened with a sentimental Alzheimer's recovery story. 2007 Hugo Award nominee (****)

  • Charles Stross: Glasshouse

    Charles Stross: Glasshouse
    Set after the post-Singularity future of the author's other writings, this novel follows a hero who must lose his memory and change his sex to infiltrate a recreated 1950's world that may be central to a plot to set up a dictatorship based on computer viruses. 2007 Hugo Award nominee (*****)

  • Peter Watts: Blindsight

    Peter Watts: Blindsight
    The exploration of a giant alien artifact twists that familiar subgenre with a plausible, though ultimately unconvincing, argument that human self-awareness is a deleterious evolutionary accident. Characters include a vampire, a linguist with multiple personalities, a couple of cyborgs and a narrator whose special skill is absence of empathy. 2007 Hugo Award nominee (****)

  • Naomi Novik: His Majesty's Dragon (Temeraire, Book 1)

    Naomi Novik: His Majesty's Dragon (Temeraire, Book 1)
    Horatio Hornblower in the skies. In a fantasy parallel world exactly like the Europe of the Napoleonic Wars except for the addition of giant dragons, stalwart Englishmen and their draconian companions thwart Bonaparte's foul designs. Fun but lighter than air. 2007 Hugo Award nominee (***)

  • Tim Powers: Three Days to Never: A Novel

    Tim Powers: Three Days to Never: A Novel
    Time travel, ghosts, Albert Einstein's daughter, ancient conspiracies, a blind assassin, a Mossad agent who will die if he hears the telephone ring: With his customary bravura and skill, Tim Powers fashions a coherent and exciting story out of a strange assortment of materials. (*****)

  • Tobias S. Buckell: Crystal Rain

    Tobias S. Buckell: Crystal Rain
    An inventive tale of a human colony isolated from galactic civilization, split between warring cultures and caught up in a vast conflict between alien races. Characters include an amnesiac ex-hero who wants to spend a peaceful retirement with his family, a quasi-human killing machine, a spy desperate to betray his masters, and a harried female dictator. Deserving of Hugo consideration. (****)

  • James Patrick Kelly: Burn

    James Patrick Kelly: Burn
    In a galaxy-spanning future, the planet Walden is a self-proclaimed "paradise" founded on simplicity and rejection of high technology. It also faces the problems of terrorism and disillusion, recounted through the story of a firefighter with a soul-corroding secret. A well-wrought picture of a distinctly odd society, with a plot whose moral dilemmas evade pat answers. Nominated for the Best Novella Hugo Award for 2006. (*****)

  • Rodney Bolt: History Play : The Lives and Afterlife of Christopher Marlowe

    Rodney Bolt: History Play : The Lives and Afterlife of Christopher Marlowe
    A pseudo-history springing from the premise that Shakespeare's flashy predecessor survived the famous Deptford brawl and fled to the continent, where he secretly wrote almost all of the Bard's works. A clever, tongue-in-cheek reworking of literary history, with the bonus of vividly recreating the milieu shared by many real Elizabethan exiles. (****)

  • Robert Ferrigno: Prayers for the Assassin

    Robert Ferrigno: Prayers for the Assassin
    A combination of suspense novel and a plausible vision of America after a Moslem takeover. It loses a star only because defeating the super-villain is just a trifle too easy. Review. (****)

  • Terry Pratchett: Thud!

    Terry Pratchett: Thud!
    After 30 books, one might fear that Discworld is in danger of fatigue. Au contraire, this witty, vigorous tale of the culmination of an ages-old conflict between dwarfs and trolls, with Sam Vimes and Ankh-Morpork in the middle, is one of the strongest volumes yet. (*****)

  • Neil Gaiman: Anansi Boys

    Neil Gaiman: Anansi Boys
    Calling this comic novel a "sequel" to American Gods conveys the wrong impression. Anansi Boys is smaller in scope, funnier and more humane, though it likewise tells a story of dwindling gods adrift in the contemporary world. Anti-hero "Spider" steals the show and begs to be played by Will Smith in the movie version. (*****)

  • Stephen L. Antczak: Daydreams Undertaken

    Stephen L. Antczak: Daydreams Undertaken
    15 SF tales, mostly from "little" magazines, in which weird events affecting weird people are recounted as if they happened every day. This volume may be a high-priced cult item 20 years from now. (****)

  • Connie Willis: Inside Job

    Connie Willis: Inside Job
    The editor of a paranormal-skeptic magazine and his beautiful assistant encounter a most unlikely ghost: ueber-skeptic H. L. Mencken. Connie Willis in her lightest, funniest vein. Nominated for the Best Novella Hugo Award for 2006. (*****)

  • Matthew Pearl: The Dante Club

    Matthew Pearl: The Dante Club
    Literary mystery involving Boston's post-Civil War intellectual elite in a series of atrocious murders inspired by Dante's Divine Comedy. Weak as a whodunit, strong on atmosphere. (****)

  • David Selbourne: The City of Light: The Hidden Journal of the Man Who Entered China Four Years Before Marco Polo

    David Selbourne: The City of Light: The Hidden Journal of the Man Who Entered China Four Years Before Marco Polo
    Supposedly the journal of Jewish merchant who visited China c. 1270, this historical novel uses an encounter between Judaism and medieval China as a springboard for a lightly disguised examination of contemporary political and moral issues. Since Selbourne is a fascinating thinker, his characters' thoughts are fascinating, too. (****)

  • Iain Pears: An Instance of the Fingerpost

    Iain Pears: An Instance of the Fingerpost
    Mystery set in Restoration England. The murder of an Oxford don is recounted from four widely different viewpoints. Heavy on period detail. Metamorphoses into theological fantasy at the end, which may displease some readers. (****)

  • Steven E. Plaut: The Scout

    Steven E. Plaut: The Scout
    Short novel based on the true story of an Arab scout in Israeli service. (****)

  • John Derbyshire: Fire from the Sun

    John Derbyshire: Fire from the Sun
    Three-decker novel about the contrasting, intersecting lives of a Chinese boy and girl, born in the same mainland village and brought to America by force of circumstances. Romantic and compelling. (****)

  • H. N. Turteltaub [Harry Turtledove]: The Sacred Land

    H. N. Turteltaub [Harry Turtledove]: The Sacred Land
    Third volume in a series of seafaring adventures set in the Hellenistic era. Ill-matched merchant cousins Menedemos and Sostratos seek profit in exotic Tyre and Jerusalem. (*****)

  • Robert J. Sawyer: Humans (Neanderthal Parallax, vol. 2)

    Robert J. Sawyer: Humans (Neanderthal Parallax, vol. 2)
    2004 Hugo Award nominee. Middle volume of a trilogy, and it shows. A novelette's worth of plot as man and woman from parallel worlds slowly and predictably fall in love. (***)

  • Terry Pratchett: A Hat Full of Sky

    Terry Pratchett: A Hat Full of Sky
    Ostensible children's book that will also appeal to adults. The education of a young witch — far more "realistic" than Harry Potter. (*****)

  • E. Viollet-Le-Duc: Annals of a Fortress: Twenty-Two Centuries of Siege Warfare

    E. Viollet-Le-Duc: Annals of a Fortress: Twenty-Two Centuries of Siege Warfare
    This combined novel and treatise traces the history of an imaginary French fortress from the 4th Century B.C. through the Napoleonic Wars, featuring detailed accounts of seven sieges. (****)

  • Lois McMaster Bujold: Paladin of Souls

    Lois McMaster Bujold: Paladin of Souls
    2004 Hugo Award Best Novel. A middle-aged heroine and worked-out imaginary paganism set this book apart from run-of-the-sword medievalesque fantasy. Hinging the plot on the nuances of a made-up theology was less clever. Sequel to The Curse of Chalion, with different characters brought to the foreground. (****)

  • Jasper Fforde: The Well of Lost Plots

    Jasper Fforde: The Well of Lost Plots
    Thursday Next continues her hectic adventures in a universe where books come alive, literally. Newcomers should start with The Eyre Affair (****)

  • H. N. Turteltaub [Harry Turtledove]: Over the Wine-Dark Sea

    H. N. Turteltaub [Harry Turtledove]: Over the Wine-Dark Sea
    First in a series of O'Brian-like nautical adventures set in the tumultuous times following the death of Alexander the Great. The Aubrey and Maturin are merchant cousins, devil-may-care Menedemos and intellectual Sostratos, who roam the Mediterranean looking for profit and girls, while avoiding storms, pirates and jealous husbands. Meandering plot but great fun. (*****)

  • Charles W. Chesnutt: Stories, Novels, and Essays (Library of America, 131)

    Charles W. Chesnutt: Stories, Novels, and Essays (Library of America, 131)
    Fiction and essays by a black American writer who deserves a wider audience. (****)

  • Dan Simmons: Ilium

    Dan Simmons: Ilium
    2004 Hugo Award nominee. The Trojan War, high-tech deities, robots from the outer reaches of the Solar System and an Eloi-like Earth combine in typically weird Simmons fashion. Alas, much waits to be explicated in the sequel. (****)

  • Harry Turtledove: Gunpowder Empire

    Harry Turtledove: Gunpowder Empire
    Debut of a juvenile series set in parallel worlds. 22nd century teen siblings, trapped without adult aid in a besieged city, must cope with the bizarre (to them) customs and prejudices of a never-fallen Roman Empire. [Rating is for 11-17 year olds; adults may find the book too didactic and unsubtle for their tastes.] (*****)

  • Terry Pratchett: Going Postal

    Terry Pratchett: Going Postal
    A small-time con man must choose between death and the Ankh-Morpork post office - and takes the more dangerous option. Big business, fraud, low-tech hacking, young love and general hilarity. Pratchett's best novel since Pyramids. (*****)

  • E. Viollet-Le-Duc: Annals of a Fortress: Twenty-Two Centuries of Siege Warfare

    E. Viollet-Le-Duc: Annals of a Fortress: Twenty-Two Centuries of Siege Warfare
    This combined novel and treatise traces the history of an imaginary French fortress from the 4th Century B.C. through the Napoleonic Wars, featuring detailed accounts of seven sieges. (****)

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Tuesday, October 31, 2006

If You Want to Look Beyond Next Tuesday

A week from this instant, I’m probably going to be feeling pretty grim about the 110th Congress. But politics – in the U.S. anyway – shares a characteristic with baseball: No matter how bad the last season was, the next one is always full of hope. Just in time to take advantage of the political equivalent of the Hot Stove League, 80Soft.com has released a new, much augmented edition of President Forever, a first rate (and amazingly inexpensive, just $19.95) computer simulation of American Presidential elections. Added are not only the 2008 scenario but also the races for the party nominations, which no game, manual or electronic, has made a serious effort to cover before.

I ordered my copy just a few minutes ago, so this isn’t a review. I will note, though, that the steady improvement in the company’s other products has been impressive. The last before President Forever was Prime Minister Forever – Canada 2006. (I’m happy to say that Stephen Harper got better results than I did.) Others deal with parliamentary elections in Britain, Australia, Germany and British Columbia. So far, however, Israeli politics remain impossible to reproduce using a device as logical as a computer.

Afterthought: How about a cross between two genres – a Palestinian election game in which the opposing parties deploy both ballots and bullets?

Sunday, May 21, 2006

Wargame Rambles

One of the great things about wargames is the reminder that our current era, despite the worst efforts of the Leftist-Islamofascist alliance, is a lot safer and more comfortable than most of the rest of human history. (Perhaps that’s one reason why it’s so hard to rouse Westerners to take the enemy seriously.) Here are a few notes on what I’ve been playing or looking at lately:

Continue reading "Wargame Rambles" »

Tuesday, December 20, 2005

Your Own Canadian Election

80Soft.com is the only company, so far as I know, that produces computer games about parliamentary elections. Now that Canada is in the midst of another campaign, Prime Minister Forever – Canada 2006 has appeared, the latest in the oddly named series that has also covered recent elections in Australia, Britain, British Columbia and Germany. Comparing it to its predecessor of 2½ years ago, one sees a lot of worthwhile augmentations: minor parties (12 parties in all, with minors ranging from the Greens to the Christian Heritage), a long list of potential endorsers (major newspapers, business and labor groups, grass roots advocates of narrow causes) offering differing benefits (momentum, money, foot soldiers), a variety of forms of advertising, more detailed geographical differentiation (Ontario, for instance, is split into four regions, Quebec into three) and sundry lesser features. With just a little effort, one can customize game elements (e. g., by adding new endorsers, advertising options, key issues or special events) or create entirely new scenarios. The 2006 version comes with recreations of the 1993, 1997, 2000 and 2004 Canadian contests, as well as the current one, giving masochistic Conservatives a variety of frustrations to endure. All of this costs only $18.95 in Canadian money, which is very nearly the equivalent of free.

I haven’t yet had time to play a complete game, though I’ll certainly try to get in a couple before January 23rd. Regarding the outcome of the real life version, I have little optimism. As was readily predictable, Paul Martin’s Liberal Party has adopted Gerhard Schröder’s anti-American hysteria, reinforced by appeals to the most scoundrelly form of patriotism. As David Warren observes,

To be fair, Mr Martin and cronies have more reasons to cling, than the enjoyment of power itself. For if even a minority Conservative government can be formed, there may be three-party agreement to launch corruption inquiries that go far beyond the scope of the Gomery Commission. Billions upon billions are spent annually in other unaudited programmes, crying out for review. Remember this each time the Liberals sound desperate.

The OpinionJournal Political Diary (have I mentioned that it’s a mere $3.95 a month?) has more on Liberal anti-Americanism and the winding tendrils of the party’s corruption:

America-bashing helped to re-elect Jacques Chirac and Gerhard Schroeder when they were in tight re-election contests in France and Germany a few years back, and it now appears Canada’s Liberal Party prime minister, Paul Martin, is taking a page out of their playbook. He took advantage of the recent Montreal climate conference to lecture the United States to heed a “global conscience” and adopt strict standards in fighting global warming. This despite the fact Canada has a proportionally worse record than the U.S. on controlling greenhouse gas emissions [nearly twice as rapid a rise since 1990 – ETV].
His swipes at the U.S. in the run-up to Canada’s January 23 election elicited a sharp response from U.S. Ambassador David Wilkins, who told an Ottawa audience that incessant criticism of the U.S. could eventually damage the close relationship between the two countries. “Canada never has to tear the United States down to build itself up,” he said. “It may be smart election politics to thump your chest and constantly criticize your friend and your No. 1 trading partner. But it’s a slippery slope and all of us should hope it doesn’t have a long-term impact on our relationship.”
Mr. Martin seized on the remarks by the U.S. diplomat to retort: “That our friends do not like what we say – well, c’est la vie. I’m going to defend Canada and I’m right on softwood lumber and I’m right on climate change and I won’t let anybody tell me that I should not defend my country.”
It’s worth noting, however, that Mr. Martin has not been that eager to defend all Canadians. Chief among them is Maurice Strong, his former patron and until recently a top United Nations official who has been implicated in the oil-for-food scandal. Mr. Strong was also a key architect of the unworkable Kyoto treaty on global warming.
Canadian journalist Judi McLeod reports that Mr. Strong “has been missing in action” in this election campaign “and you can safely bet” that will continue to be the case until the actual vote. You can also safely bet that if Mr. Martin continues to bash the U.S. over Kyoto, he can expect return fire over his ties to Mr. Strong.

I doubt that the last bet is all that safe. The prime minister and his media megaphones will doubtless denounce criticism of Mr. Strong’s ties to Saddam Hussein as another instance of un-Canadian activities.

Despite hopeful polls showing, for instance, that the Conservatives actually lead the Liberals, however narrowly, outside Quebec (which the separatist Bloc Québécois will sweep) and that 58 percent of the voters think that it’s “time for a change”, I doubt that it will occur to enough to them that the way to get change is not to vote for the status quo. The Schröder strategy worked once in Germany and almost repeated its success. Hence, I am psychologically prepared for another victory of the kleptocrats, whether or not they can be vanquished on my computer screen.

Addenda: 1. A free demo version of the game is available from CBC.

2. The deadline for nominating candidates is January 2, 2006, and the confirmed list will be released on January 5th. As I understand it, 80Soft will then produce a patch with the final candidate list and (probably) other updates and modifications.

Wednesday, September 07, 2005

Clobbering Schröder on Your Computer

Illness having opportunely forced Jacques “Le Ver” Chirac to the sidelines, Gerhard Schröder has the EU division of the Race to the Bottom all to himself. The strident anti-Americanism that he displayed in his debate with CDU leader Angel Merkel last Sunday was, of course, the product of desperation. Barring an anti-miracle, his party will suffer a massive defeat “after seven years of economic bumbling and unfulfilled promises”. Schadenfreude is uncharitable, but it will be hard to resist on September 18th.

For those who would like to indulge the feeling in advance, Eighty Dimensional Software has just added Chancellor Forever to its burgeoning line of computer simulations of parliamentary elections. Previous games have been set in Canada, Australia, Britain and British Columbia. (There is also one based on U.S. Presidential elections, though I find it less entrancing than its siblings.) The German edition uses the same basic engine with several interesting additions. One is unique to Germany: the preposterous voting system that tries to meld proportional representation with first-past-the-post constituencies and succeeds in aggravating the weaknesses of both. Others are new features that can be retrofitted to the rest of the series, including multiple types of advertising and free television time.

The Deutsches Institut für Public Affairs is credited with assisting in the game’s development. It is presumably responsible for the large quantity of local information built into the scenarios. Disappointing, however, is the absence of real life media endorsements like those included in the British version. Trying to lure Axel Springer or Der Stern to one’s side would make for more flavor and better gameplay than is provided by random, and potentially unbalancing, generic “endorsers”.

In line with conventional wisdom, there seems to be little chance that a coalition of the CDU/CSU and the Free Democrats can avoid winning a majority in the Bundestag, though reaching the voting percentages needed for a high victory point total isn’t easy at all. For more competitive play (and for those who think that it’s bad luck to set one’s hopes too high), there is also a 2002 scenario, in which Herr Schröder can repeat his anti-U.S., pro-Saddam campaign. (This year he’s moved on to defending the Iranian mullarchy’s nuclear ambitions, which doesn’t seem to be playing as well.)

Eighty Dimensional Software’s prices are startlingly low for products of this quality. Chancellor Forever costs only $12.00 (in English) or €10.00 (in German), with discounts for owners of other games in the series.

Saturday, May 07, 2005

Eleutheria and Bavarokratia

I don’t believe that it is celebrated in Greece, where March 25th, the anniversary of the outbreak of the anti-Ottoman revolt of 1821, is regarded as Independence Day, but today marks the 173rd anniversary of formal Greek independence. On May 7, 1832, the Ottoman Empire agreed, at the Conference of London, to recognize Greece as a separate nation and give up efforts to reconquer its lost province. The Battle of Navarino (October 20, 1827) had made that outcome inevitable, but the Turks took their time about acceding to it.

The next year, a 17-year-old Bavarian prince, Otto of Wittelsbach, became King of Greece, inaugurating what is remembered as the “Bavarokratia”. It would not be far-fetched to say that his 29-year reign, ended by a coup in 1862, laid the foundations for all that is wrong with the Greek polity today: parliamentary manipulation, nationalistic designs beyond the country’s resources, cynical appeals to religion by irreligious politicians and military intervention in civil affairs, among other evils. Someone (I’d look it up but have a plane to catch) once penned a fantasia in which Lord Byron survived his wounds at Missolonghi and eventually became King instead of Otto. It’s hard to imagine Byron as a ruler, yet Greece might have been better served by some such eccentric choice.

Addendum: Joseph T. Major saves me the trouble of searching with the information that “If Byron Had Become King of Greece” was written by Harold Nicholson and first published in J. C. Squire’s anthology If It Had Happened Otherwise: Lapses Into Imaginary History (1931). Having lamented the lack of wargames on Latin American topics, let me also call attention to another gem from the same collection, H. A. L. Fisher’s “If Napoleon Had Escaped to America”, which, had it really happened, would have ensured a steady stream of games on the Emperor’s South American campaigns.

Thursday, May 05, 2005

The Big Blank on the Wargaming Map

Today brings not only the dismal U.K. election (yes, the Tories are doing well as I write, but they don’t deserve – and won’t achieve – victory, while an unexpectedly close result will lead only to the faster accession of the unspeakable Gordon Brown) but also Cinco de Mayo, the great Mexican holiday. Technically it celebrates the victory of Mexican Republican forces over invading French troops at the Battle of Puebla on May 5, 1862, an event of very little intrinsic significance. The French resumed their advance later in the year, captured Mexico City in June 1863, and installed the Austrian Archduke Maximilian as Emperor of Mexico. After that followed a four year civil war, which Maximilian lost only after U.S. pressure compelled Napoleon III to withdraw from the conflict.

That Cinco de Mayo eclipses the actual Mexican Independence Day (September 15, 1810) is rather as if the United States celebrated the Battle of Bunker Hill instead of the Fourth of July. Well, that is as it may be. What I want to note here is that Cinco de Mayo was just one incident in the tumultuous, fascinating military history of Latin America, almost all of which has been ignored by Anglophone wargamers. I am aware of only four games in English dealing with any battle or campaign south of the border the didn’t involve gringos: Caseros 1852: The Fate of Argentina (Simulations Workshop, 1998, on the battle the ousted the Argentinian dictator Ortiz de Rosas), the forthcoming Cactus Throne (slated for publication in Against the Odds #15, the war of Emperor Maximilian) and two games on the Chaco War between Bolivia and Paraguay, 1932-35, one from Game Designers Workshop (1973), the other published in Command #12 (1991).

Perhaps the thriving Spanish wargame industry has been more attentive, but I have seen only a magazine game, Libertadores (Soldados y Estrategia #10 (2003)), which recreates eight battles from the Wars of Liberation (1810-1824) using elementary rules and oddly designed counters.

The wargaming map has been filled in over the years with coverage of many an obscure conflict, yet here is a gigantic blank: We cannot refight the continent-wide struggle for Latin American independence or the heroically stupid War of the Triple Alliance or any of the numerous other military landmarks in the history of the southern half of our hemisphere. Were it not for the oft-proven axiom that norteamericanos will do anything for Latin America except pay attention to it, one would be astonished.

Sunday, April 24, 2005

Another Reason to Regret That Britain Has Elections

With less than two weeks to go until May 5th, the Conservative Party’s leader has decided, reports the Daily Telegrah, to make an issue out of whether it was “illegal” to depose Saddam Hussein. Michael Howard either does or doesn't think that national security should be subordinated to lawyers’ opinions. If he does, he is grossly unfit to lead a serious government. If he doesn’t, he is what he accuses Tony Blair of being: a man telling “lies” for the sake of winning an election. Regardless of which alternative is correct, his tactic reinforces a dangerous tendency in British public opinion.

For reasons that I’ve outlined before, there is no realistic chance that Mr. Howard will wind up at Number 10 Downing Street. (The latest YouGov poll puts the party standings at 37% Labour, 33% Conservative, 24% Liberal Democrat, which Electoral Calculus estimates would yield 373 seats for Labour, a hundred more than all other parties combined.) He knows that as well as I do. Since he claims to be the successor to Winston Churchill and Margaret Thatcher, could he not at least run an honorable race, saying what the voters need to hear about the Islamofascist threat rather than joining, by clear implication, the “Everything is America’s Fault” chorus? The attack on Mr. Blair for “illegality” is, of course, an attack on George W. Bush for having dared to bring freedom and democracy to Iraq. So much for the Special Relationship between the U.K. and the U.S. that once meant a great deal to Conservative statesmen.

Incidentally, though it means nothing at all, my first complete game of Prime Minister Forever’s U.K. 2005 scenario, in which my version of Mr. Howard adamantly supported the liberation of Iraq, resulted in a dead heat: 232 seats for Labour, 230 for the Conservatives, 120 for the LibDems. If the real-world Tories could look forward to an outcome like that, they would be ecstatic.

Tuesday, April 12, 2005

Must We Wait for May 5th?

To begin with the unavoidable truth that earnest political analysts will try to ignore for the next 23 days: The Labour Party will win the U.K. election. Manifestos, party political broadcasts, candidate deselections, the Blair vs. Brown undertow and the Archbishop of Canterbury’s emergence as the voice of British small-c conservatism (no, really, per Iain Murray) are just song-and-dance routines to keep the crowd interested until the inevitable denouement – inevitable because the United Kingdom’s gerrymander would make a California Democrat or a Texas Republican blush. A few minutes toying with Electoral Calculus will demonstrate that the Conservatives can win the most seats in Parliament by finishing about six percentage points ahead of Labour. A minimal Tory majority requires about a nine point lead. To look at it another way, if the 2001 vote counts were exactly reversed, with the Tories getting 42 percent and Labour 33 percent (with the same 19 percent for the Liberal Democrats), the Conservatives would get an estimated 325 seats, a four-seat majority. Labour’s 42 percent last time won 403 seats.

What’s more, just in case Messrs. Blair and Brown feel like fixing a sure thing, Britain’s liberalization of postal voting has already led to one local election scandal. The government’s reaction was to tut-tut, and do nothing to prevent its recurrence on a nationwide scale.

The moral is that Michael Howard will not be the next Prime Minister. Therefore, it doesn’t matter whether he is, as John O’Sullivan insists, at heart a supporter of the War on Terror or whether his hypothetical administration would be friendlier toward civil liberties and citizens’ pocketbooks than Tony Blair’s. For completeness, I’ll add that Charles Kennedy won’t emerge as PM either; the electoral map is stacked worse against the LibDems than against the Tories.

There is, nonetheless, a degree of uncertainty: Will Labour win by a large enough margin to enable Mr. Blair to continue his domination of the party apparatus? Or will he be a lame duck, to be succeeded within a year or two by Gordon Brown, the hope of the Old Labourites? Iain Murray, whose ear is much closer to the turf than mine, forecasts a narrow Conservative lead in the popular vote and a much reduced Labour majority in the House of Commons, which will lead to –

one heck of a legitimacy problem for the new Labour government. The last time anything like this happened was in 1974, when Labour formed a government despite having received fewer votes than the Conservatives. Yet it was a minority government, unable to survive more than a few months. That will not be the case this time, barring major defections from Labour post-election (which will be unlikely). Blair will almost certainly fall as a result, Brown will replace him and politics will return to normal following the Blairite interregnum. The Tories will smell blood and be an effective opposition again at last.

Since a parliamentary minority is powerless, an “effective opposition” means one that can dream of winning an election four or five years from now and then trying to undo Gordon Brown’s follies. I wonder whether there will be enough of an England left by then to make the attempt worthwhile.

But enough of this manic optimism. The election does have entertainment value, highlighted from day to day by Guido Fawkes. It has also led to the release of an expanded version of that great computer parliamentary election game, Prime Minister Forever, a bargain at only $14.95. Included are scenarios for last year’s Canadian and Australian elections. It’s a lavishly detailed game, complete with ratings for the candidates in every constituency, and well worth the modest price. In fact, if you take the time that you were planning to devote to watching election coverage and spend it playing PMF instead, you will finish knowing more about U.K. politics and will have a more enjoyable time.

Further reading: David Frum, “Conservatives”:

“Why can’t British voters re-elect Blair now and then reject the [European Union] Constitution later?”
“It doesn’t work like that. A victory for Blair will be interpreted as a victory for EU integration.”
“And a defeat for Blair will be interpreted as a defeat for the pro-war coalition.”
“So, hmmm, as the British say.”
“Yes. Hmmm.”

Tuesday, March 29, 2005

Briefly Noted: Charlock, Simonsen, Social Security

■ The way that blogs come and go, I feared the worst when The Charlock’s Shade, a delightful blend of book notes and curmudgeonly observations on the state of culture, came to an abrupt halt last December 6th, while “Enoch Soames” was “out as well as about in Chicago, Illinois, U.S.A.” An ominous place to disappear! Happily, Enoch has reappeared just as abruptly. I take his harrowing account of his hiatus cum grano salis.

■ Redmond Simonsen, whose maps, counters and cover art for SPI have influenced wargame graphics ever since, died of heart failure on March 8, 2005, at the sadly young age of 62. He hadn’t worked in the wargaming industry for 20 years, but we old-timers remember him well. Operational Studies Group has posted reminiscences (page 1, page 2) from inter aliis Greg Costykian, David Isby, Jim Dunnigan, Jack Greene, Rodger MacGowan, Brad Hessel, John Prados, Eric Lee Smith and Kevin Zucker.

Update (4/24/05): The Charles S. Roberts Awards site has posted a detailed appreciation, Alan Emrich & Rodger B. MacGowan, “Our View is Better Because We Stood on the Shoulders of a Giant: Redmond A. Simonsen”.

■ Brendan Miniter’s description of the Democrats’ inchoate Social Security pseudo-reforms, which I noted when it appeared in the subscription-only OpinionJournal Political Diary, is now publicly available, with additional commentary, under the fitting heading, “Worse Than No Reform”. At least a few clever Dems have come up with ways to “save” Social Security that ignore its demographic imbalances while “improving” it in ways that would expand both the scope of the welfare state and the power of the federal government to influence the private economy. Not surprisingly, their ideas are Bill Clinton retreads.

Monday, February 07, 2005

Games in Ancient Iran

Not all the news coming out of the mullarchy involves nuclear weapons programs. The current cynosure of archeological interest is the southeastern Iranian city of Jiroft, whose previously unknown civilization, dating to the 3rd Millennium B.C., came to light only four years ago, when looted artifacts started showing up on the art market. An effort is under weigh to locate and assemble the scattered relics and to conduct professional excavations. There is evidence that the culture extended over a wide area and was in touch with Elam. Some archeologists are convinced that Jiroft is the legendary city of Aratta, which plays a prominent role in three surviving Sumerian narrative poems.

What caught my eye was a Cronaca link to a report of the discovery of five objects that have been tentatively identified as game boards. According to Persian Journal,

Three of these game boards look like eagles, one looks like a scorpion with human head, and the other is a flat board, and all have 12 or 18 holes with similar sizes. . . .
According to head of the archeology team of Jiroft, Yusef Majidzadeh, the holes in the boards, which count to 12 or 18, and their similarity in size indicating that they were most probably used as games by the ancient residents of the area.
It is not yet sure how the boards were exactly used, Majidzadeh told CHN, however, the equal numbers of the holes and the holes all being in one size show that they were games most probably played with some sort of beads.
Jean Perrot, a world-known archeologist and a retired expert of Louvre Museum who has also studied the boards told CHN that boards similar to these, plus some beads, have previously been discovered in the historical sites of Mesopotamia, and their form and structure shows that ancient people used them as games to entertain themselves.

The reference to “beads” suggests a relative of Mancala, but, judging by the accompanying the photographs (which unfortunately have no indication of scale), the holes are too shallow for that type of game. My guess, FWIW, is that, if these really are game boards, they were used for a race game akin to those known to have been played in ancient Mesopotamia and Egypt. The playing pieces would be pegs, each side perhaps having four (suggested by the four holes positioned in each of the “eagle’s” wings. Movement would be governed by chance (sticks or dice), with the object being to move down the central row of holes and bear off at the eagle’s tail.

Barring an incredible stroke of luck, we will never know the rules to these ancient pastimes, making my guesses as good as anybody’s.

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